|
|||
|
||||||||||||||||||||
|
||||||||||||||||||||
| FACTS AND HISTORY ABOUT THE WHEEL & FACTORY | ||||||||||||||||||||
| コーテックウィールのルーツは創始者がシドニー北部にあるプール(上)でのスケートボードの楽しさを発見した1978年から
始まりました。 1981年当時、ウィールは手で注がれ作られていた中、1987年に「COCKROACH」コックローチというウィールを作り、世界中で人気となりました。 そのウィールの作り方は、よく回り、速いスピードが出る削れにくいウィールの実用 化の基礎になりました。それが私達がその時期から現在もなお研究しているハイスピー ドウィールです。 6年後、技術も向上し、より良いクオリティーのウィールがオーストラリアで生産さ れました。 1992年に世界初のデュアルドロミーターウィール(ウレタンでできてるコー・ウィール)を発明し、 「コーテック」は世界初のデュアルドロミーターウィールです。 2001年にコーテック ディスク ウィールを発表し、このウィールは「特許出願中」です。 現在、工場ではコーテックの「コー、ディスク & テックマスター」(コア・タイプのウィールを3 つ)を生産しています。 |
||||||||||||||||||||
|
||||||||||||||||||||
| よく知られているブランドのほとんどが実際はスケートボーダーではないオーナーのブランドによって作られています。スケート産業を行なっている者たちのほとんどはスケートをすることが出来ず、ウィールに必要な知識がありません。 一般的にスケート産業の人間はスケートが出来ず、スケーターはウィールを作る術を 知らない。 この双方の間に存在するギャップが当社にはなく、最新であり最良のウィールを創造 し、世界最高のモノを作る為に私達は努力しています。 |
||||||||||||||||||||
![]() |
||||||||||||||||||||
![]() 世界一のウィール ディスク コー テックマスター
|
WORLDWIDE 米坂 真之介 亀岡 祐一 岡 洋佑 浦本 譲 UEDA MILLER VENTURA TAPIA PATCH BONHAM KEKICH DAVIDSON |
|
![]()
|
||||||||||||||
![]() |
|||||||||||||||||
|
DUAL DUROMETER SYSTEM TECHNOLOGY Professional Series : High rebound gravity poured urethane composite system technology. |
| * WARNING: Tests have proved that riding Cortech wheels will improve your skateboarding and allow you to push your limits to extremes you never thought possible. |
| Cortech in skateboarding artcles... 英語でもっと読みたい? http://www.skateboarding.com/skate/skate_biz/article/0,12364,237773,00.html Cortech Wheels: The Cortech wheel is regarded by many who have ridden it as the best pour in the world. Tim Dawe has been making and exporting wheels since 1988. He's the man who reinvented the wheel, and he has the combination of science skills and lifestyle experience to give the Australian industry the kick-start it needed: "I did do heavy chemistry, physics, and mathematics at school and university for my main subjects, but my real background was in rock 'n' roll. I owned a record and music shop, I was just cruising, surfing, skateboarding, and having a general good time." Over twenty years ago, Dawe tapped his science skills to begin manufacturing trucks, wheels, and decks under the name Ozi. These were quality completes, ideal for entry-level skaters, at an affordable price. Everyone wanted an Ozi. He soon realized that he had to focus on one realm of skateboard manufacturing: "After realizing that to do decks, trucks, and wheels in-house was a total nightmare, I decided that with my chemistry knowledge, I should just focus on wheels." Cockroach was born, eventually sold, and then years later, in 1993, Tim began designing and testing a new concept in core wheels. His Cortech wheel debuted in 1998 and revolutionized dual- durometer wheels, and his recent Disc wheels again have challenged the "high-tech" status quo. Apart from his product, the most interesting aspect of Tim's company is his general belief in quality rather than hype (a refreshing angle in a world full of WWF super pros). He doesn't see Cortech as having any competitors, so why go into a marketing battle with them? "My attitude to wheel making has not much to do with competitors," he says. "We focus primarily on delivering something that works, and works the best, meaning that we concentrate on what the wheel does, rather than how it looks or how it is marketed. From a performance point of view, I consider that we have no competitors at all. From the 'traditional' marketing angle, we may have many, but I honestly don't have the headspace to give it much thought. My focus is on what we do, rather than what others may try to do. It's very easy to make a cheap wheel, slap a color graphic on it, and market the hell out of it. We are not a marketing company." http://www.skateboarding.com/skate/skate_biz/article/0,12364,200792,00.html With core wheels becoming quite a curiosity in the U.S., Tim Dawesof Electric Urethane - makers of Core Technology, Icon, Cozmo, and Point Blank wheels - is a little confused what all the commotion is over. Australia, he says, is all over the concept, and Core Technology is leading the pack down under. Having founded Electric Urethane in 1982, Dawes has been experimenting with wheel formulas and designs ever since. In 1987 he founded Cockroachwheels, but sold the brand in 1990 and hasn't been involved since. Like many core-wheel makers, Dawes learned most of what he knows through his experience making inline wheels, and he began translating that knowledge into a core skateboard wheel in September of last year. The result is the Core Technology line, available in various sizes. http://www.skateboarding.com/skate/skate_biz/article/0,12364,200719,00.html Tim Dawe, Electric Urethane (Cortech, Electro) Owner "We engineer our application to our material. I'll take a urethane blend, and I'll build a shape to it. If the chemistry and the geometry are put together properly, the wheel will work better. If you've got a wheel, and the material is not that good at wearing?in other words the abrasion resistance might not be that good?you're not gonna be able to go as narrow in the riding surface, 'cause you're gonna flat-spot the wheel. "Because of our materials, we can go really narrow. They're skinny in the riding surface, and they don't flat-spot. This is because of the abrasion resistance and the rebound resiliency in our blends. "If a wheel's got less abrasion resistance, it's gonna break out sooner than another wheel?it's gonna slide more. But the problem is, if it breaks out sooner and slides too much, it's gonna flat-spot. As soon as it lets go over a bump, it abrades the material across the bump. When the material's high-rebound and very resilient, it holds on more?it doesn't bounce across those bumps?and literally pushes the wheel forward. Whereas, if you've got a dead material, it's gonna literally pick itself up and slide the hell across the tops of all those little mountains. "If that wheel has the right amount of rebound and resiliency, when it hits the ground the wheel compresses, and when it moves forward it unweights and pushes the wheel forward. What happens with anything that's rock hard is that they don't have enough life in them, and they're slow because they're literally bouncing?particularly on rough surfaces. "Everything is interlocked, and you really have to know your formulas. But the problem we have here is that the people who are telling the industrialists what they want can't make wheels, and the industrialists can't skate and can't relate to what those other people are trying to tell them. So there's missing information there. "You can start talking about the radiuses of the wheel, for instance. If you've got a wheel with a narrow riding surface and a very rounded radius, depending on the material itself, the wheel will bulge out under those radiuses, give a wider riding surface, and slow the wheel down. On our wheels the radiuses are very steep. As the wheel does wear down, it won't slow down so much because the riding surface is still not widening. Because of our material, it's supporting the wheel more. "In 1992 we developed the dual-durometer core wheel. When you put that core system in the wheel, everything changes. Those factors I just spoke about are still in play, but a whole new set of factors comes in. Elongation is one of the factors?it's the way the material bends. Another factor is the way the material returns. So you've got the bloody abrasion resistance, elongation, and resiliency all acting together to hold that wheel onto the surface?to stop it from getting a flat spot. You've got all these characteristics of urethane materials, but if you talked about them you'd confuse the hell out of everyone." http://www.skateboarding.com/skate/skate_biz/article/0,12364,200399,00.html Electric Urethane has been experimenting with urethane technologies for about two decades now, and it looks like they're on to something unique and good. |